Particle Editor

Particle effects editor — Empire at War

Effects, rendered faithfully.

A modern editor for .alo particle systems, with a live preview that runs the game's own Forces of Corruption shaders. Author emitters, curves, and atlases, all within the editor.

↓ Download for Windows View the source

Windows x64 · requires a copy of the game

Not an approximation.

Real game models, skydomes, and the actual FoC shader pipeline drive the preview.

A live preview.

Emitters, curves, and atlas frames update in the viewport as you edit them.

The editor's curve and emitter panels beside the live viewport.

A modern workspace.

Dockable panels, transform gizmos, mod-layer stacking, and an adaptive viewport.

The editor's dockable panel layout with a transform gizmo in the viewport.